Goldwing - PL 10 Strength 0/9, Stamina 1, Agility 2, Dexterity 2, Fighting 5, Intellect 2, Awareness 5, Presence 5 Advantages: Artificer, Benefit, Wealth (well-off), (Close Attack 5), Equipment 1, Favored Environment: Air, Improved Initiative, Languages 1, Move-by Action, Ritualist, Trance, Ultimate Effort: Will Skills: Athletics 2 (+2/+11), Deception 1 (+6), Expertise: Magic 8 (+10), Expertise: Pop Culture 3 (+5), Insight 3 (+8), Intimidation 1 (+6), Perception 3 (+8), Persuasion 1 (+6), Ranged Combat: Magic 8 (+10), Stealth 3 (+5), Technology 3 (+5) Powers Body Armour Enchantment: Protection 9 (+9 Toughness) Griffin Physiology Eagle Eyes: Senses 2 (Extended: Vision 1: x10, Low-light Vision) Talons: Strength-based Damage 1 (DC 25; Dangerous) Wings: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Wings) Insulation Enchantment: Immunity 2 (Environmental Condition: Heat, Environmental Condition: Cold) Magic Sense: Senses 3 (Analytical: Awareness, Awareness: Magic, Radius: Awareness) Magic: Damage 10 (DC 25; Affects Insubstantial 2: full rank, Dangerous, Increased Range: ranged) Healing Touch: Healing 7 (Alternate; Persistent, Restorative, Stabilize) Maddening Blast: Damage 6 (Alternate; DC 21; Affects Insubstantial 2: full rank, Alternate Resistance: Will, Dangerous, Increased Range: ranged) Magic Talons: Move Object 6 (Alternate; 3200 lbs.; Increased Range: perception, Precise, Subtle 2: undetectable) Strength Enhancing Enchantment: Enhanced Strength 9 (Alternate; +9 STR, Advantages: Close Attack 5) Equipment: Smartphone, Commlink, Lock Release Gun, Multi-tool Offense Initiative +6 Grab, +10 (DC Spec 19) Maddening Blast: Damage 6, +10 (DC Will 21) Magic Talons: Move Object 6 (DC 16) Magic: Damage 10, +10 (DC 25) Talons: Strength-based Damage 1, +5/+10 (DC 16/25) Throw, +2 (DC 24) Unarmed, +5/+10 (DC 15/24) Complications Disability: Goldwing must wear special gloves to avoid accidentally hurting people with his talons. Motivation: Thrills: Goldwing wants to see the world and its wonders. Relationship: With his fellow minions and Nori. Temper: Don't mess with his wings! Languages: Japanese, U.K. English (Native) Defense: Dodge 10, Parry 10, Fortitude 9, Toughness 10, Will 11 Power Points: Abilities 44 + Powers 51 + Advantages 10 + Skills 18 (36 ranks) + Defenses 27 = 150